

In collaboration with Nekki, several Unity developers joined their team to aid in working with their future game’s performance capabilities within PvP, multiplayer setup, skills animations, and so on.Ī lot of decisions we made as a team were made within that collaboration, for instance: we wanted Unity’s rendering pipeline to give us the combination of the graphic & performance we wanted for the production of a high-load PvP game, so we’ve modified it to fit our needs. From the feedback we’ve received about Arena’s players, it’s pretty clear that a lot of them have been waiting to brawl as characters from the Shadow Fight franchise since the release of SF2 - and they were extremely happy about being able to do that in SFA. Nekki released Shadow Fight Arena in 2020, and since then, the game got pretty high ratings on the Play Market and App Store. We also made sure the game looks good and is fast on multiple models of mobile devices so people with old smartphones could enjoy it without issue. That boosted development speed & efficiency, even more, allowing our team to take on, for instance, the job of making a game high-performing, fast, and responsive and providing more time to get complex animations right. īecause we’ve been collaborating with Nekki for about a decade already, there weren’t any challenges with knowledge transfer or adapting to the pipeline Nekki has used in game development: we knew it really well. ValueĪlmost all projects where iLogos does team augmentation - when our developers extend the client’s core team - increase the game’s time-to-market. In collaboration with Nekki, we made (and are still making) everything to make sure it accomplishes this goal and goals above.
SHADOW FIGHT 2 GAME ONLINE SERIES

We often develop games together, and it was awesome to come back to the franchise we love - and create a title in a setting we’re used to, but build it on PvP mechanics. We’ve already worked on the games from this series - for instance, we’ve helped Nekki develop Shadow Fight 2 and ported it to Nintendo Switch. The game monetizes through subscriptions to fight pass that gives players chests, coins, and cosmetic items for customization.
SHADOW FIGHT 2 GAME ONLINE PLUS
Of course, there’s also an opportunity to enter an online PvP battle with friends, which is a major plus of SFA.

There, the game analyzes the way a player is fighting and selects opponents with a matching level and abilities - and players fight to win. In SFA, a player is offered to assemble a team of three heroes with different skills and playstyles (or similar - that’s a player’s choice) to enter online multiplayer mode. Shadow Fight Arena is a PvP fighting game with real-time combat, developed as a sister game to the Shadow Fight series developed by Nekki.
